Haunted Places (Day 3 Mid Afternoon)
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
"Oh look at the little guys," Rose crooned, "we should leave them alone."
- Coryn Kusat
- Posts: 602
- Joined: Sat Aug 17, 2019 12:17 pm
Re: Haunted Places (Day 3 Mid Afternoon)
Coryn lowered the blaster. "Well, they aren't hurting anyone." He shrugged. "Good luck to 'em."
Returning to the main area he started moving towards the metallic sound. "Maybe some machinery was left on?"
Returning to the main area he started moving towards the metallic sound. "Maybe some machinery was left on?"
Human | Mandalorian (Concordia) | "Crank" | War Orphan | Ex-Rebel | Ex-Merc | Conditioned | Well-groomed | Linguist
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Re: Haunted Places (Day 3 Mid Afternoon)
The metallic sound seemed like it had been a growl from the small creature worrying the towel. Probably a curiosity of their anatomy.
"You sure you don't want to kill them?" Alister asked as he looked the creatures over for a moment. "Those are Massiff pups ya know?"
"You sure you don't want to kill them?" Alister asked as he looked the creatures over for a moment. "Those are Massiff pups ya know?"
GM * Zombie * Sleepy
Re: Haunted Places (Day 3 Mid Afternoon)
Inali meanwhile was trying to sneak closer to one, perhaps in an attempt to capture one. "You can't kill them! Rose us right, they're cute and we should bring them home! They look hungry."
Chiss * Historian* Open * Honest
- Coryn Kusat
- Posts: 602
- Joined: Sat Aug 17, 2019 12:17 pm
Re: Haunted Places (Day 3 Mid Afternoon)
"I don't know about bringing them home, but it doesn't look like anyone's in a rush to come back here." He shrugged. "I'm fine with clearing up whatever ore we can find and leaving the pest control to a future mining venture."
Human | Mandalorian (Concordia) | "Crank" | War Orphan | Ex-Rebel | Ex-Merc | Conditioned | Well-groomed | Linguist
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Re: Haunted Places (Day 3 Mid Afternoon)
"Well, that's good enough for me." Alister grumbled as he turned from the room. It was time to head deeper into the facility after all.
Inali would over one last look at the creatures before following the others. No way she was going to linger here without them.
Inali would over one last look at the creatures before following the others. No way she was going to linger here without them.
GM * Zombie * Sleepy
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
Rose wasn’t about to adopt the pups, but it wasn’t their fault they were predators. “Keep an eye out for mum and dad,” she cautioned, “these guys are still pretty small.”
Re: Haunted Places (Day 3 Mid Afternoon)
They didn't see any sign of the parents, at least not at the moment and soon enough they were entering the mine proper. If there was going to be any sort of ore left it would be here.
GM * Zombie * Sleepy
- Coryn Kusat
- Posts: 602
- Joined: Sat Aug 17, 2019 12:17 pm
Re: Haunted Places (Day 3 Mid Afternoon)
"Alright, heads up for massifs and Alister's ore. Hopefully just the ore." Coryn kept his eyes peeled for movement figuring that Alister knew what he was looking for.
Human | Mandalorian (Concordia) | "Crank" | War Orphan | Ex-Rebel | Ex-Merc | Conditioned | Well-groomed | Linguist
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
Rose nodded and fell in behind Coryn.
Re: Haunted Places (Day 3 Mid Afternoon)
He did, and the older man soon found what he was looking for. Or at least where it was located. "Anyone bring anything to break a lock?" Alister gestured to the wire cage where the company apparently kept it's more expensive ore.
GM * Zombie * Sleepy
- Coryn Kusat
- Posts: 602
- Joined: Sat Aug 17, 2019 12:17 pm
Re: Haunted Places (Day 3 Mid Afternoon)
Coryn nodded. "I've got this multitool from my survival kit. Or Rose might have something better in her tool kit?"
Human | Mandalorian (Concordia) | "Crank" | War Orphan | Ex-Rebel | Ex-Merc | Conditioned | Well-groomed | Linguist
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
“Maybe,” Rose answered, “in the blunt tool fashion.”
Re: Haunted Places (Day 3 Mid Afternoon)
((Either option works. Mechanics at hard will spring the lock. Or you can use Coryn's multi tool and skulduggery at average))
GM * Zombie * Sleepy
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
Rose decided to try the subtle route first; if that failed, force was usually an option. Despite Coryn's assistance, her lack of experience clearly showed as she was unable to finesse the lock.
---
[D3 MA] Picking Locks (Skulduggery 0, Cunning 3, Average, Coryn Boost): 3eA+1eB+2eD 0 successes, 1 threat






Try mechanics with Setback?
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[D3 MA] Picking Locks (Skulduggery 0, Cunning 3, Average, Coryn Boost): 3eA+1eB+2eD 0 successes, 1 threat






Try mechanics with Setback?
Re: Haunted Places (Day 3 Mid Afternoon)
The lock wouldn't give with the tools at hand, though perhaps another option was still available.
((Go ahead and try mechanics no setback though as it's a different skill))
((Go ahead and try mechanics no setback though as it's a different skill))
GM * Zombie * Sleepy
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
Sometimes brute force was the way, and the lock surrendered under Rose's toolkit.
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[D3 MA] Picking Locks (Mechanics 2, Intellect 3, Hard, Coryn Boost): 2eP+1eA+1eB+3eD 3 successes







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[D3 MA] Picking Locks (Mechanics 2, Intellect 3, Hard, Coryn Boost): 2eP+1eA+1eB+3eD 3 successes







Re: Haunted Places (Day 3 Mid Afternoon)
The lock was released and the ore retrieved, through there was a bit more in the way of scrap yo be found here.
((Coryn and Rose can find another 200 credits worth of scrap for crafting for modification)
"This will do just fine." Alister murmured as he looked the ore over. "Thanks."
((Coryn and Rose can find another 200 credits worth of scrap for crafting for modification)
"This will do just fine." Alister murmured as he looked the ore over. "Thanks."
GM * Zombie * Sleepy
- Coryn Kusat
- Posts: 602
- Joined: Sat Aug 17, 2019 12:17 pm
Re: Haunted Places (Day 3 Mid Afternoon)
"Nice work! And some bonus components here. Power converters, panels, wiring." He read the packaging on the components. "Guess they had a good deal going with Toche Station."
Unslinging his backpack Coryn started to load up the goods. "Glad to help Alister, you're welcome."
Unslinging his backpack Coryn started to load up the goods. "Glad to help Alister, you're welcome."
Human | Mandalorian (Concordia) | "Crank" | War Orphan | Ex-Rebel | Ex-Merc | Conditioned | Well-groomed | Linguist
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
Usually has: Quicktrigger pistol, Explorer's knife, Kal dagger, Military belt pouch (2*stimpacks), harmonica.
- Rose Sorenn
- Posts: 436
- Joined: Sat Aug 17, 2019 11:22 am
Re: Haunted Places (Day 3 Mid Afternoon)
"Oh snap," Rose helped Coryn sift through the components, "I'm pretty sure I have everything I need for my project. Alister, I'm going to want to pick your brain at some point about my idea."